AI Insights · Timothy · January 2023
Top 5 Card Battler Apps on Android in Oceania Q4 2022
Q4 2022 saw significant trends in the performance of the top 5 card battler apps on Android in Oceania. Key metrics like weekly downloads, revenue, and active users fluctuated across the board.
In the fourth quarter of 2022, the top 5 card battler apps on Android in Oceania exhibited varied performance across key metrics such as weekly downloads, revenue, and active users. Here is an overview of how each app fared during this period, based on data from Sensor Tower.
MARVEL SNAP by Nuverse saw a significant increase in weekly revenue, peaking at approximately $26.3K in the first week of December. The app's weekly downloads spiked to around 19.9K in late October, while weekly active users rose from 2.9K at the start of the quarter to just over 20.9K by the end of December.
Pokémon TCG Live from The Pokémon Company International experienced steady growth in weekly downloads, reaching up to 1.3K in the week of December 19. Weekly active users also increased, starting at 1.6K in late September and climbing to 3.2K by the end of the year.
Mighty Party by PANORAMIK GAMES LTD reported a relatively stable weekly revenue, with a high of $9.5K in the last week of December. While weekly downloads fluctuated, they peaked at approximately 1.9K in early November. The app's weekly active users saw a decline mid-quarter but recovered to about 3.3K by the end of December.
Yu-Gi-Oh! Master Duel from KONAMI demonstrated a notable increase in weekly revenue towards the end of the quarter, peaking at $3.6K in early December. Weekly downloads remained relatively steady, with a peak of 1K in the first week of December. Active users increased from 4.4K in late September to around 5K by the end of the year.
Cards, Universe & Everything by Avid Games saw a moderate increase in weekly revenue, reaching around $3.1K in mid-December. Weekly downloads fluctuated, peaking at just over 1K in late November. The app's weekly active users saw a high of 1.8K in late November before stabilizing to 1.7K towards the end of December.
For more detailed insights and data on the performance of these apps, visit Sensor Tower.